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THIS IS IT!!!
UPDATE LIST MYTHICS TO CREATE POWERFULL WEAPON!!!
Mythics Weapon!
SkillDescription Item Type MS-1 MS-2 MS-3 MS-4
CycloneSpin furiously while striking and pulling in all nearby enemiesMH WeaponHeroBoonHasteFlight
BombardCall down a barrage of meteors from the skyMH WeaponMentorEndowDeathMaster
CosmicOrbLaunches an orb that releases bolts that deal 100% MH DMGMH WeaponGiftWisdomClarityReturn
RockBlastLaunches a series of elemental rocks forwards, knocking back all enemies hitMH WeaponBoonDeathAbyssZenith
EarthquakeShatter the earth around you for 3s, causing enemies to be stunnedMH WeaponEndowDeathRebirthTime
ArcBeams of energy chain off of enemies, hitting up to 5 targetsMH WeaponHeroAbyssFlightReturn
ApocalypseSummon 3 furies that fall from the sky, shattering the earth belowMH WeaponHeroProtestEndowQuest
EnigmaBends reality and teleports forward, shattering the earth at the start and finishOH WeaponHasteQuestFortuneElixir
Vanish10% Chance to Cast Vanish on Attack per SecondOH WeaponProtestClarityDeathFlight
NovaCause an elemental explosion with 100% chance for elemental criticalOH WeaponGiftHasteAbyssReturn
ExposedPierced enemies take 50% more damageChestGiftClarityAbyssZenith
RupturedBleeding enemies take 50% more damageChestHeroBoonFlightTime
SkilledIncrease the damage of primary skills by 50%ChestBoonGiftClarityHaste
Sureshot100% critical chance against enemies at full healthChestBoonHasteDeathQuest
MirroredReflect damage increased by block chanceChestHeroBoonEndowReturn
BrutalDeadly strike deals 3x Crit damage instead of 2xChestWisdomHasteDeathMaster
HarmonyWhenever you restore HP, gain 25% of the HP gained in MP. Whenever you restore MP, gain 25% of the MP gained in HP.HeadProtestBoonEndowFlight
RecoverIncrease HP Regen by 100% when not using skill for 2secHeadHeroMentorFlightFortune
DesperationOn casting a spell that you don't have enough resource for, gain mana equal to your MP RegenHeadBoonHasteRebirthTime
SerenityRestore 2% MP on Critical HitsHeadClarityDeathFlightTime
FleetingWhile moving your resource generation increased by 25%. While stationary your resource regeneration reduced by 25%HeadMentorClarityFlightReturn
SynergyCommand's 10%heal and summon's 50% speed boost also affect youHeadHeroBoonEndowMaster
UnityAll your resists match your highest resistRingProtestWisdomEndowAbyss
HunterShrines will always spawn 1-3 Shrine GuardiansRingRebirthFlightQuestFortune
DraughtYour MP potion increases attack and move speed by 50% for 3s instead of restoring MPRingGiftDeathRebirthMaster
EffectiveWhen dealing damage, changes element to the enemy's usual weaknessRingProtestEndowRebirthReturn
DauntlessReduces DMG taken by 1% for every enemy within 10 yards of youRingBoonClarityHasteDeath
ResourcefulResource orbs explode for the %recovered in MH DMGRingMentorGiftWisdomClarity
SummonerReduces DMG taken by 3% for every summoned minion activeAmuletHeroProtestAbyssReturn
AdventurePicking up gold grants as much experience as it does goldAmuletFlightQuestFortuneZenith
RedirectReflect damage is now also applied to dodged or blocked attacksAmuletClarityHasteFlightTime
MythicalAll mythic skills seal 25% more DMGAmuletDeathAbyssFlightElixer
EmpyreanDeal an additional 100% MH DMG when you cause an elemental criticalAmuletWisdomAbyssReturnTime
SanctuaryAutomatically recover 25% hp when you suffer a hit that would kill you. This effect may occur once every 30 sec.AmuletMentorWisdomEndowReturn
BloodmagicReplace all MP,MP regen and mp leech with HP Equivalents,and removes your MP bar.You now uses HP to cast spells.Spell cost is doubled.DMG is increased by HP missing divided by 1.25%AnyHeroGiftClarityAbyss
EquivalenceAverages your total HP and MP to the same value. Reduces DMG taken and resource cost by 60% of your current HP/MP equality %AnyMentorProtestDeathFortune
FuryConvert resource system to Fury. Gain 10 Fury from primary attacks, spend 50 Furys with special attacks, Lose 5 Fury/s. Total Fury 100%. DMG dealt with specials increased by Fury %AnyProtestGiftAbyssReturn
EnergyConvert resource system to Energy. Primary skills cost 10 Energy, Special cost 30. Recovers 30 Energy/s. Total Energy is 100%. DMG dealt increased by current Energy%AnyHeroWisdomClarityAbyss
DiscordanceThe Cooldown, Mana Cost, DMG, Extra Attk Chances and Multi Attacks for primary and special skills or your MainHand are switched.AnyMentorBoonDeathFortune
AlchemyLosing HP or MP reduces HP or MP depending on which is highest. Gaining HP or MP restores HP or MP depending on which is lowest. +% DMG dealt is equal to half your lowest current HP% or MP% while %DMG takent is equal to half your highest current HP% or MP%AnyProtestWisdomAbyssReturn

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{ 3 komentar... read them below or Comment }

  1. how to know if its for warrior or wiz or rouge

    ReplyDelete
    Replies
    1. You can create mythics weapon to All Character.
      Just try it 😉

      Delete

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